> For the complete documentation index, see [llms.txt](https://the-red-village.gitbook.io/the-red-village/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-red-village.gitbook.io/the-red-village/getting-started/untitled.md).

# Overview

TRV digital assets called 'Champions' are used in Tournaments, an autobattler mini game.

There are five classes of Champion in Tournaments; the Barbarian, Wizard, Druid, Ranger, and Paladin. Each Champion is completely unique with its own distinct name, skills, attributes, and characteristics. There will only ever be 28,000 of these Pureblood Champions in The Red Village ecosystem spanning across four distinct Bloodlines; Genesis (R1-R3 genotype), Mystic (R4-6), Warlord (R7-R9) and Lionheart (R10-12). Only the Genesis and Mystic Champions have so far been released, 11,000 Purebloods in total.

Using their fearsome Champions, players can fight for honour and glory.

Players may also brave a trip to the lair of the Bloodwraith, where they can Summon (mint) new and deadly Halfblood Champions. By studying and learning their Champions' attributes, they can breed for better fighting traits and more powerful warriors.

Tournaments are a game of discovery and strategic building of your Barracks. Your goal as Battlemaster is simple – acquire or Summon the best Champions. As you fight your Champions you gain Wisdom to reveal their Fighting Traits, which in turn will aid you in your quest to Summon the next generation of even stronger Champions. Summoning is the source of true rewards for a hardened Battlemaster.


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