> For the complete documentation index, see [llms.txt](https://the-red-village.gitbook.io/the-red-village/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-red-village.gitbook.io/the-red-village/summoning/summoning-tips-+-hints.md).

# Summoning Tips + Hints

There are no guarantees when Summoning Champions. The process of Summoning has a relatively low level of randomness - particularly with Fighting Traits. There are still a very large number of possible combinations and Traits and it should be expected that results will vary greatly. Until such time as Battlemasters have a good understanding of Genetic Traits it will take multiple Summons to achieve a desired outcome! &#x20;

Here are some basic tips:

* **Use Cosmetic Traits as a guide** to learn about the Summoning mechanics - they are a lot easier to see!
* **Use Wisdom** to understand what Champions have the Fighting Traits that you are after
* There is no benefit to Summoning with Unblooded Champions
* Halfbloods may end up with improved Fighting Traits but Purebloods and Summoning with Purebloods will still have benefits
* Start your Summoning process with a goal or a target and work towards it
* Understand that it **may take a few generations to achieve the outcomes that you want**
* **Any Champion may be able to Summon the next greatest Champion in the Tournaments**, however, great Champions (particularly Purebloods) are more likely to do so.
* The best Champion in the Tournaments may one day be a Soulless Champion but it will take a number of generations to get there.
* When looking to save money and put your Champions into the Summoner’s Spellbook - watch out for snipers
* Most importantly - have fun, enjoy the chances and vagaries of the Summoning process - it is a game after all!
